Difference between revisions of "Virindi Tank Standard Options"
From VirindiPlugins
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* Y: Yield. | * Y: Yield. | ||
* V: Vuln. | * V: Vuln. | ||
− | * W: Primary attack (aka war). Causes the monster to be attack via the primary attack method of the chosen weapon: war for wands, melee for melee weapons, etc. If this is not selected, the macro will debuff only unless the R box is checked (see below). | + | * A/W: Primary attack (aka war). Causes the monster to be attack via the primary attack method of the chosen weapon: war for wands, melee for melee weapons, etc. If this is not selected, the macro will debuff only unless the R box is checked (see below). |
* R: Ring. If WR are both selected, the macro will ring when 4 or more monsters are within ring range. If R is selected but not W, the macro will ring as long as any R monster is within ring range, but if no monsters are within ring range it will use standard war on ones outside of ring range. | * R: Ring. If WR are both selected, the macro will ring when 4 or more monsters are within ring range. If R is selected but not W, the macro will ring as long as any R monster is within ring range, but if no monsters are within ring range it will use standard war on ones outside of ring range. | ||
* P: Priority. Priority -1 means ignore completely, while 0-4 are attack. | * P: Priority. Priority -1 means ignore completely, while 0-4 are attack. |
Revision as of 14:19, 26 January 2010
Contents
Options tab
Tab elements:
- Monster range: The maximum range at which the macro will attempt to engage targets.
- Ring range: The range that ring damage is expected to carry.
- Approach range: When navigation is enabled, the macro will run towards a monster that is within approach range until it is within monster range.
- Follow/Nav min: The range from a waypoint at which the macro considers the waypoint to be reached.
- Use dispel items: Causes the macro to use Gems of Stillness and/or Condensed Dispel Potions when a level 7 vuln is present on your character.
- Cast dispel self: Causes the macro to cast Eradicate Life Magic Self when a level 7 vuln is present on your character.
- Enable buffing: Enables the buffing subsystem. When this is disabled, no self buffs will be cast.
- Enable combat: Enables macro combat. When this is disabled, the macro will not attack or debuff targets. HOWEVER, the macro will continue to heal itself, navigate, and loot. Disabling combat and going AFK in a combat situation is considered UCMing by Turbine.
- Enable Autostack: Automatically stacks stackable items in your inventory.
- Enable Autocram: Automatically moves items from your main pack to side packs.
- Switch Wands to Debuff: When this option is off, the macro will use whatever wand it is currently wielding to debuff the target. When the option is on, the macro will switch to the specified wand for the target before casting debuffs.
- Target lock: When target lock is enabled, the macro will attack the current selection first, unless it is out of range, an invalid target, or other monsters of a higher priority exist.
- Run macro: Enables macro action.
Profiles tab
Whenever any setting is changed in Virindi Tank, it is immediately saved to the current profile (unless the current profile is default, which cannot be changed). To create a new profile, click save as, enter a new profile name (no spaces), and then change the settings appropriately.
Vitals tab
Top-off levels
- Levels to which the macro will recharge when there is no active combat target.
Note that for helper to work, the fellow window must be open.
Monsters tab
The columns mean the following:
- F: Fester.
- B: Broadside of a Barn.
- G: Gravity Well.
- I: Imperil.
- Y: Yield.
- V: Vuln.
- A/W: Primary attack (aka war). Causes the monster to be attack via the primary attack method of the chosen weapon: war for wands, melee for melee weapons, etc. If this is not selected, the macro will debuff only unless the R box is checked (see below).
- R: Ring. If WR are both selected, the macro will ring when 4 or more monsters are within ring range. If R is selected but not W, the macro will ring as long as any R monster is within ring range, but if no monsters are within ring range it will use standard war on ones outside of ring range.
- P: Priority. Priority -1 means ignore completely, while 0-4 are attack.
Items tab
Combat items go here. Allowed types include:
- Wands/Staves/Orbs
- Melee Weapons
- Missile Weapons
- Shields
Gems/Food tab
Items the macro can use during the course of play. Types include:
- Items the macro uses to cast buffs on you. Since all buff spells are recast when they go below 5 minutes, buff items that last less than 5 minutes are not allowed.
- Healing kits, stamina kits, healing foods, stamina foods, potions, etc.
- Mana charges
- Alchemical grenades (newer versions)
Route tab
The following types of routes are supported, with the current type selected by the dropdown in the bottom-left corner of the tab:
- Linear Route: Plugin traverses waypoints in the order ABCCBA.
- Circular Route: Plugin traverses waypoints in the order ABCABC.
- Once Route: After each waypoint is reached, it is deleted from the waypoints list. Note: this is one case where what appears on the plugin is not necessarily what is stored in the profile file. If you are traversing a Once route, changes are only saved to the profile if you add or delete a waypoint manually.
Buttons:
- Add: Adds the current location or selected portal as a waypoint, unless Follow mode is selected, in which case the follow target is set to the current selection.
- Recall: Adds a recall waypoint to the waypoints list.